![]() None of these stratagems work in matched play. Oh, and the Broodlord poops out 5 free Genestealers every turn. That’s 10+ mortal wounds on whatever I want on turn 1. Oh also, I dropped 10 free spore mines in your lap before the game started. Basically, you fight the same unit over and over again and each time they pop up, I erase your toys.Īnd that doesn’t even count the hive fleet Kraken 20” Genestealer pain train that’s going to be up your nose on turn 1. Then I bust a few more command points to double tap you again. Because next turn for 2 command points, I take that same unit of Gaunts you just shot off the table, and I put them back on the table and on your board edge. I’ll just pick a unit in your army I don’t like and erase it. That unit will fire over 100+ shots into your front line with re-rolling ones on the dice. I can pop a stratagem to make them shoot twice. it’s game all day.įor just around 16 power points, I can drop a Tyrannocyte full of Devilgants into your lap on turn 1. Here’s a combo I would ALMOST NEVER PLAY in matched points because it’s too expensive and one-trick, but with power points. There is also no once-per-game embargo on Tide of Traitors.Īllow me to show you how this works in a Tyranid list. Stratagems and abilities that put new models on the table do not pay a reinforcement cost in casual/narrative, they are just free models. There is no prohibition against 1st turn deep strike in casual/narrative. There is no Rule of 3 in casual/narrative. ![]() This is what happens when you play casual/narrative Training Wheels But do you know what happens when you bolt on the training wheels and play power levels? Everything in the book turns solid gold and can bully anything off the board with a little bit of game-knowledge. Even without the dreaded 7 Flyrant tournament list, ‘Nids are still a great book. Tyranids in matched play are a good army. When I popped open my glorious Tyranid codex and started looking around at list building in narrative, imagine my surprise. You’re Gonna Get Tabled by Turn 3, Newbie Power Level Casual Scum. Building and painting an army, writing a full list, selecting wargear, warlord traits, spells, stratagems, it’s definitely a lot to take in. You can’t expect someone to jump in the deep end. Well, when the kiddie pool opened and a bunch of new people jumped in, I figured in order to be a buddy and get along with everyone, I’d have to start writing POWER LEVEL casual lists so I could break bread with the new kids that weren’t ready for matched play yet… And that was fine. ![]() When 8th ed came out, my homies and I went pretty quickly into matched play, which we decided was for the adults. Mom dropping off the kids to paint their Space Marines on a summer afternoon. No cuss words, play nice, all the fluff and light on the crunch. ![]() If you’re familiar with the GW store atmosphere, you know that it’s the super-beginner family-friendly crowd. So even though I would have preferred an indie shop, I had to take what was given. Previously, I’d have to get on the freeway to grab a game and in LA that’s just not worth it. You are Entering a World of Pain Recently, a new GW store opened up near me, which was great. Allow me to set the stage… Warhammer 40k: Casual is the New Win at all Cost Narrative games are disgusting brutal, and that’s totally legal.Ĭasual is the new WAAC and if you’re not careful, you’re going to get steamrolled on Saturday at the shop and not have any fun. Jstove here, with a public service announcement for the casual crowd. ![]()
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